Patch Notes:
Allows nFringe installation when Visual Studio 2013 is the only version of Visual Studio installed on the system.
Download here! or visit the nFringe Releases Page.
Version 1.3.0.4 of nFringe has been released!
nFringe 1.3.0.4 includes:
- Support for Visual Studio 2013
- Improvements to the overall build system using numerous NuGet packages
You can download the new version HERE!
Please contact us prior to purchasing a license.
We will be moving all of our servers to a new location on Monday, July 29th starting at 7AM CST. We expect downtime to be a few hours. All services will be down during this time. We will update the Pixel Mine Facebook Page if there are any problems.
The following changes were made to the Heroes Server:
- Experience gain increased
- Loot chance increased
- Stamina regeneration increased
- PVP Flag mx level reduced to level 25 (from 106)
- Paperdoll drop rate changed to better represent alignment:
- crusader 0%
- divine 10%
- good 20%
- neutral 30%
- evil 40%
- criminal 50%
- scourge 75%
- wanted 100%
Dransik is now even more free to play. The backpack size limitation has been removed! VIP members will continue to get fantastic grab bags each month. Now there is no reason you shouldn’t be playing!
Download the Pixel Mine Launcher today!
Ashen Empires had several big changes and fixes over the past week.
Changes/Fixes:
- Reverted the previous fix to mage casting that many were referring to as the “mage bug”
- Made the ToF Savannah Quests repeatable
- Made several more SoC Quests repeatable
- Oil of Jandros Potion now provides stamina pool boost
- Totem of Hardiness now provides stamina pool boost
- Totem of Thunderstike now works with Thunder Strike, Thunder Bolt and Cloud Burst and works the entire duration of the totem
- Added the following creatures to DTM/Kill Counts:
- Guardians of Kuthos
- Grasping Tenticle
- Lightning Slug
- Balron
- Stag
- Ancient Ogre
- Added level pre-requisite for Dragon DTM/kill credit (80)
- Greater Dragons now have no tolerance for players who fight them before the Master quest has been completed.
- Bonesnarl can now be killed more times
- Fixed many spelling errors in SoC and ToF quests
- Re-worked summoning for high level creatures
- White Fang can now pounce
- Increased special power of Lance of the North
- Gave Razor Sharp Basilisk Tooth the ability to special on all creatures
- Increased the damage of the Body spell – Retribution.
Read more about it here:
http://forums.pixelminegames.com/index.php?showtopic=19185
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The long awaited nFringe 1.2 update has gone gold!
Features: Text Editor
Initial IntelliSense for asset packages
Added a ‘Go To Configuration’ command for config and globalconfig variables
Live local variable analysis – locals are usable as soon as they’re typed
Improved support for script interfaces and operators
Preferred case for keywords can be specified in ScriptModifiers.xml
Support the All Margins extension for Visual Studio 2010
Support the new Call Hierarchy window in Visual Studio 2010
Bugs Fixed: Text Editor
Improved modifier parsing for classes, vars, functions, states, and structs (new or differing keywords shouldn’t break IntelliSense)
Fix Navigate To… feature (VS 2010)
Fix missing keywords in IntelliSense lists
Improved INI file support
Fixed the ‘override’ function feature
Fixed method tips
Fixed Class View not properly refreshing
Many other IntelliSense performance and accuracy fixes
Build System
Compile errors are properly reported
Support incremental builds without the -full flag
Allow underscores and dashes in package names
Project System
Removed support for non-standard project structures (including UT3) in favor of UDK/UE3 licensees’ consistent structure.
Substantial performance improvements to project load time and Show All Files when using Visual Studio 2010.
Find out more and download or update your version here:
nFringe Releases
All servers are now back online.
We are experiencing an extended server outage today. All game servers are currently unavilable. We are working very hard to remedy the situation. We apologize for the inconvenience.
Great news Indies! We listened to your feedback and removed the royalty from the nFringe Indie license.
Independent game developer can now have a way to use all of the features of nFringe with Epic’s Unreal Developer Kit (UDK) for a single yearly fee. The $349.00 (US) nFringe Indie License grants the developer full use of the nFringe product to develop a commercial game or application using the UDK.
The nFringe Indie License can be purchased directly from the Pixel Mine Secure Web Store – Login HERE.
New nFringe Developers should use ‘create enterprise account’ to access the nFringe store.