nFringe is a complete IDE featuring both an advanced UnrealScript 3 text editor and a fast source-level script debugger. The IDE is built as a language service for Microsoft Visual Studio 2005 and/or 2008, providing a familiar interface that nearly eliminates the time it takes for your team to become proficient with the editor’s abilities.The text editor in nFringe includes many of the features available in other languages in Visual Studio, such as C or C#. This includes context-sensitive IntelliSense, and support for standard tool panes like Class View and the Code Definition Window.
The editor also supports the customizable Code Snippets feature of Visual Studio. Here at Pixel Mine, editor performance is serious business: every aspect of the editing environment has been tuned to make sure the IDE will never leave you waiting.
The source-level debugger is the first UnrealScript 3 debugger to successfully tie into the familiar Visual Studio debugging experience. The debugger includes rock solid support for breakpoints, stepping, locals, user watches, the Immediate window, and the Quick Watch window. Even subtle features like hovering over a variable in the source code to see its value while debugging are implemented. Our debugger will not only improve your team’s productivity, but it may find it changes your whole outlook on UnrealEngine3 game development.
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Some nFringe Users
nFringe is an essential tool for most Unreal developers. Check out these studios who are some of the developers who make use of this great tool. Contact us if you want to see your studio listed here.
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